Name | Topic | Used in | Type |
---|---|---|---|
state | ![]() |
station | ![]() |
Sets a state.
You can keep track of various events in the game, like if the player saw something, picked something up, turned on the oven, and so on.
You can keep track of various events in the game, like if the player saw something, picked something up, turned on the oven, and so on.
Sample:
<text>You break up the treasure chest and put a shiny sceptre in your bag.
</text>
<state name="has sceptre">
[...]