Bargames
Philipp Lenssen

Start at -> 1

1

Bargames
Being a mild-tempered fellow, you're looking for a cozy place to warm your heart. But it's a long way through the nightly rain and you're exhausted.
Before, set number gold to 10
Before, set string introDisplay to none

2

You kick the chimp a little under the table, to no effect.

3

You blow some air in the monkeys face, but his grin's only getting bigger.

4

Did you ever manage to concentrate while wrestling a monkey? See.

5

Your hand hits the hard wood with screeking PERKIMMP! "Next time you should be prepared! Now give us the money." The big chubby guy is waiting.
Before, set number gold to gold - 4

6

If gold greater 0:
"You're welcome around this table anytime... hahahaha!"
  • You get back -> 23
Else:
Hmm. Where's all the money gone too? You can't pay the gentlemen... "Get out, bum... or you'll regret putting your foot in here!"
Before, set number gold to 0
  • You better get out fast -> 9

7

Gold: gold

8

"Away, furry creature!" This cat thinks you are playing games and she starts a purr.
Before, set state tried to hush cat to true

9

You're freezing with no place to go. Could this be the end?

10

You arrive at a shabby cot. In washed out rusty letters you decipher a wooden pub sign:
Rising Sun
Fever, chills and muscle ache
Makes you wanna take a break
Come to greet the rising sun
From inside here
And have some fun
Before, set string introDisplay to block

11

If alcohol lower 2:
You drink the fine whisky.
Before, set number alcohol to alcohol + 1
Before, set state has whisky to false
  • Back -> 11
Else:
You drink the old whisky and feel a little dizzy.
Before, set number alcohol to alcohol + 1
Before, set state has whisky to false
Before, set state is drunk to true
  • Back -> 11

12

If beers lower 2:
You drink the fine beer.
Before, set number alcohol to alcohol + 1
Before, set state has beer to false
  • Back -> 12
Else:
You drink the fine beer and feel a little dizzy.
Before, set number alcohol to alcohol + 1
Before, set state has beer to false
Before, set state is drunk to true
  • Back -> 12

13

If gold lower 0:
You have no gold left! Upon hearing this, you're thrown
  • ...out the bar and into the rain -> 9
Else, if gold = 0:
That was your last coin. You better not lose again!
  • You try again -> 15
  • Get back -> 23
Else:
You jingle your coins and toss one on the table. You still have gold left.
  • You give it another chance -> 15
  • You have enough of this game for now -> 23

14

If has beer and dice = numberToRoll:
"Yes! Yes!"A numberToRoll it is. But you can't carry another beer! Gee.
  • You get back -> 23
Else, if dice = numberToRoll:
"Yes! Yes!"A numberToRoll it is.
Before, set state has beer to true
  • You collect your free beer and get back -> 23
Else:
Oh no...You rolled a dice. "Doesn't look like a numberToRoll! You're owing us a gold coin."
Before, set number gold to gold - 1
  • You pay -> 13

15

Randomize numberToRoll 1 to 6
"Ok, let's see if you can roll a numberToRoll with one try". Laughter shakes the round as you sheepishly grab the shiny white, hoping for a numberToRoll to face up.
Before, set number numberToRoll to numberToRoll

16

Here's a group of medieval drunkards. Beer heals wounds of dragonslayers and skullslashers, but only a game of dice will make them forget the pain.

17

If has whisky or has beer:
"But you got beer already. Drink that one first, why don't you."
  • The bartender has a point there -> 22
Else:
The innkeeper hands you a beer. "2 coins for the beer, sir."
Before, set state has beer to true
Before, set number gold to gold - 2
  • You look for some coins -> 18

18

If gold lower 0:
"What do you mean, you can't pay? Outta here, you thief!"
Before, set number gold to 0
  • You let yourself be thrown out -> 9
Else:
"Thank you sir. Anything else?"
  • You think about it -> 22

19

If has whisky or has beer:
"Sir, none of my business, but you already got a whisky there. How about we wait until you drink it." What a service!
  • You think it over -> 22
Else:
The innkeeper hands you a whisky. "That'll be 2 gold coins."
Before, set state has whisky to true
Before, set number gold to gold - 2
  • You look for some coins -> 18

20

Hmm. These taste good. Now you're getting thirsty.
Before, set state ate peanuts to true

21

If not has peanuts:
You had enough peanuts. No more peanuts. Maybe later. You put some in your pocket.
Before, set state has peanuts to true
  • You think about what to do next -> 22
Else:
You have enough peanuts, and your pocket is full already.
  • You think about what to do next -> 22

22

There's some peanuts here. The Innkeeper is ready to take an order.

23

About three dozen bony people are playing games in this medieval, dim-lit bar. They feed on pub-crawlers trying to find luck in a stormy night. A poor stray-cat is gnawing your old shoes.

24

You grab a peanut and throw it high above him. The monkeys trained instincts make his mouth go up with a wet snap, and his hand goes down the same instant with a hairy KAH-BAMP! The crowd is cheering by now. The big chubby guy congratulates you and hands you a little golden trophy.
Before, set state beat champ armwrestler to true
Before, set state has golden trophy to true

25

"Do you know the one with the monkey in a bar..." The big chubby guy warns you: "No talking allowed!"

26

If alcohol lower 2:
Aargh! No chance... In just some seconds your hand hits the table with a splintering WHUMP.
Before, set number gold to gold - 4
  • You pay your 4 coins debt -> 6
Else:
Yaaaaargghh.... yes! Aspiration, training, and a little alcohol do wonders in some sports. It took some seconds but your opponents hand has found its way on the table with a hefty KAPLOMBB. The chubby guy leans down. "Nice job... you wanna continue?"
Before, set state beat weak armwrestler to true
  • "Sure do." -> 28
  • "Enough for now. I give my hand a break." -> 29

27

If function randomNumber(0, 100) greater 50:
You chose one strong monkey to quarrel. Your swollen red arm is uncomfortably close to the table by now
  • Kick the chimps foot under the table -> 2
  • Blow some air in his face -> 3
  • If has peanuts: Throw a peanut with your left hand -> 24
Else:
You chose one strong monkey to quarrel. Your swollen red arm is uncomfortably close to the table by now
  • Tell a joke -> 25
  • If has peanuts: Throw a peanut with your left hand -> 24
  • Concentrate and try harder -> 4

28

If not beat weak armwrestler:
"You think you're tough? From looking at you I'd think you'd have problems wrestlin' my daughter" You drop the idea of handing out a snappy reply and rather focus your contestant with what you imagine must be a fierce stare. The thin pale lad doesn't seem to take any notice, as he's slightly on the drunk side. You lock your fists, arms on the table... "Now... !"
  • You give all you got -> 26
Else, if not beat champ armwrestler:
"You are ready for our champ... let's see if you can handle... a real man!" The chimp looks up from his banana as if to say something. He sits down, reveals blinking teeth to the laughing crowd and rests his hairy elbow on the wooden round. You lock your fists, arms on the table... "Ready, set, an' wrestle... !"
  • You give all you got, and then some -> 27
Else:
"Hmm, you beat our champ. No one is willing to take it up with you anymore! Tough luck, kiddo."
  • You retreat, midly amused -> 23

29

This is a dark and shabby corner even for a dark and shabby hut. People around this table grimly cheer as two contestants fight it out with each other. A chained chimp eats a banana. A big chubby guy bullies you onto a small wooden chair. "So... you wanna try to beat one of us? Costs you 4 coins if you loose. You get a golden trophy if you beat our champ."